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FDG
2009
ACM
16 years 1 months ago
A requirements analysis for videogame design support tools
Designing videogames involves weaving together systems of rules, called game mechanics, which support and structure compelling player experiences. Thus a significant portion of ga...
Mark J. Nelson, Michael Mateas
ISM
2008
IEEE
163views Multimedia» more  ISM 2008»
16 years 1 months ago
Cocktail Party on the Mobile
We present the architecture, user interface and prototype implementation of Fluid Voice, a proximity based mobile group communication system for opportunistic social exchanges. It...
Kwan Hong Lee, Andrew Lippman, Thiago Santos
244
Voted
ABIALS
2008
Springer
16 years 1 months ago
The Cognitive Body: From Dynamic Modulation to Anticipation
Abstract— Starting from the situated and embodied perspective on the study of biological cognition as a source of inspiration, this paper programmatically outlines a path towards...
Alberto Montebelli, Robert Lowe, Tom Ziemke
222
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AH
2008
Springer
16 years 1 months ago
A Validation Framework for Formal Models in Adaptive Work-Integrated Learning
The focus of my thesis is on the development of a multi-method framework for the validation of formal models (domain model, user model, and teaching model) for adaptive work-integr...
Barbara Kump
ICAC
2007
IEEE
16 years 1 months ago
Adaptive Learning of Metric Correlations for Temperature-Aware Database Provisioning
This paper introduces a transparent self-configuring architecture for automatic scaling with temperature awareness in the database tier of a dynamic content web server. We use a ...
Saeed Ghanbari, Gokul Soundararajan, Jin Chen, Cri...
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