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AAAI
2007
15 years 10 months ago
Learning Large Scale Common Sense Models of Everyday Life
Recent work has shown promise in using large, publicly available, hand-contributed commonsense databases as joint models that can be used to infer human state from day-to-day sens...
William Pentney, Matthai Philipose, Jeff A. Bilmes...
AAAI
2007
15 years 10 months ago
Compact Spectral Bases for Value Function Approximation Using Kronecker Factorization
A new spectral approach to value function approximation has recently been proposed to automatically construct basis functions from samples. Global basis functions called proto-val...
Jeffrey Johns, Sridhar Mahadevan, Chang Wang
AIIDE
2007
15 years 10 months ago
Automatic Design of Balanced Board Games
AI techniques are already widely used in game software to provide computer-controlled opponents for human players. However, game design is a more-challenging problem than game pla...
Joe Marks, Vincent Hom
AIIDE
2008
15 years 10 months ago
Logical Agents for Language and Action
Game developers are faced with the difficult task of creating non-player characters with convincing behavior. This commonly involves an exhaustive specification of their actions i...
Martin Magnusson, Patrick Doherty
LISA
2007
15 years 9 months ago
Decision Support for Virtual Machine Re-Provisioning in Production Environments
Management of virtual machines (VMs) on a large scale remains a significant challenge today. We lack general and vendor-independent quantitative criteria/metrics by which to desc...
Kyrre M. Begnum, Matthew Disney, Æleen Frisc...
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