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CHI
2010
ACM
16 years 2 months ago
Deception and magic in collaborative interaction
We explore the ways in which interfaces can be designed to deceive users so as to create the illusion of magic. We present a study of an experimental performance in which a magici...
Joe Marshall, Steve Benford, Tony P. Pridmore
209
Voted
CHI
2010
ACM
16 years 2 months ago
Interactive effects of age and interface differences on search strategies and performance
We present results from an experiment that studied the information search behavior of younger and older adults in a medical decision-making task. To study how different combinatio...
Jessie Chin, Wai-Tat Fu
186
Voted
CHI
2010
ACM
16 years 2 months ago
Family story play: reading with young children (and elmo) over a distance
We introduce Family Story Play, a system that supports grandparents to read books together with their grandchildren over the Internet. Family Story Play is designed to improve com...
Hayes Raffle, Rafael Ballagas, Glenda Revelle, Hir...
195
Voted
CHI
2010
ACM
16 years 2 months ago
Towards customizable games for stroke rehabilitation
Stroke is the leading cause of long term disability among adults in industrialized nations. The partial paralysis that stroke patients often experience can make independent living...
Gazihan Alankus, Amanda Lazar, Matt May, Caitlin K...
186
Voted
CHI
2010
ACM
16 years 2 months ago
The effect of audience design on labeling, organizing, and finding shared files
In an online experiment, I apply theory from psychology and communications to find out whether group information management tasks are governed by the same communication processes...
Emilee Rader