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ICCV
2009
IEEE
17 years 1 days ago
Shape-based Recognition of 3D Point Clouds in Urban Environments
This paper investigates the design of a system for recognizing objects in 3D point clouds of urban environments. The system is decomposed into four steps: locating, segmenting, ...
Aleksey Golovinskiy, Vladimir G. Kim, Thomas Funkh...
193
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ICIP
2005
IEEE
16 years 8 months ago
3GPP compliant adaptive wireless video streaming using H.264/AVC
In 3GPP a standard for multimedia streaming over mobile networks called PSS (Packet-switched Streaming Service) has been specified. In order to deal with changing transmission char...
Thomas Schierl, Thomas Wiegand, Markus Kampmann
DAC
2008
ACM
16 years 8 months ago
Control theory-based DVS for interactive 3D games
We propose a control theory-based dynamic voltage scaling (DVS) algorithm for interactive 3D game applications running on batterypowered portable devices. Using this scheme, we pe...
Yan Gu, Samarjit Chakraborty
TEI
2010
ACM
268views Hardware» more  TEI 2010»
16 years 1 months ago
DisplayObjects: prototyping functional physical interfaces on 3d styrofoam, paper or cardboard models
This paper introduces DisplayObjects, a rapid prototyping workbench that allows functional interfaces to be projected onto real 3D physical prototypes. DisplayObjects uses a Vicon...
Eric Akaoka, Tim Ginn, Roel Vertegaal
3DPVT
2006
IEEE
180views Visualization» more  3DPVT 2006»
16 years 1 months ago
Building a 3D Virtual Museum of Native American Baskets
— In this paper we report our progress in building a system for the acquisition, analysis, and visualization of a collection of Native Californian baskets from the Phoebe A. Hear...
Volkan Isler, Bradford Wilson, Ruzena Bajcsy