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ISM
2008
IEEE
185views Multimedia» more  ISM 2008»
16 years 1 months ago
A Framework for Collaborative Real-Time 3D Teleimmersion in a Geographically Distributed Environment
In this paper, we present a framework for immersive 3D video conferencing and geographically distributed collaboration. Our multi-camera system performs a full-body 3D reconstruct...
Gregorij Kurillo, Ramanarayan Vasudevan, Edgar J. ...
MICCAI
2008
Springer
16 years 8 months ago
Image Thickness Correction for Navigation with 3D Intra-cardiac Ultrasound Catheter
Abstract. In this paper we present an algorithm to correct 3D reconstruction errors of 3D ultrasound catheter caused by ultrasound image thickness. We also provide a easy way to qu...
Hua Zhong, Takeo Kanade, David Schwartzman
VR
2007
IEEE
202views Virtual Reality» more  VR 2007»
16 years 1 months ago
Augmented Reality Scouting for Interactive 3D Reconstruction
This paper presents a first prototype of an interactive 3D reconstruction system for modeling urban scenes. An Augmented Reality scout is a person who is equipped with an ultra-m...
Bernhard Reitinger, Christopher Zach, Dieter Schma...
BMCBI
2010
127views more  BMCBI 2010»
15 years 7 months ago
Computational prediction of type III secreted proteins from gram-negative bacteria
Background: Type III secretion system (T3SS) is a specialized protein delivery system in gramnegative bacteria that injects proteins (called effectors) directly into the eukaryoti...
Yang Yang, Jiayuan Zhao, Robyn L. Morgan, Wenbo Ma...
ICPR
2006
IEEE
16 years 8 months ago
Pores and Ridges: Fingerprint Matching Using Level 3 Features
Fingerprint friction ridge details are generally described in a hierarchical order at three levels, namely, Level 1 (pattern), Level 2 (minutiae points) and Level 3 (pores and rid...
Anil K. Jain, Meltem Demirkus, Yi Chen