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NORDICHI
2004
ACM
16 years 19 days ago
Requirements for a multimedia museum environment
In this paper we describe a two-part study that was used to establish the requirements for an interactive museum environment for children aged between 5 and 10. The paper outlines...
Emanuela Mazzone, Matthew Horton, Janet C. Read
IEEEICCI
2003
IEEE
16 years 14 days ago
Automatic Concept Evolution
An evolutionary algorithm can be used by a distributed group of interacting people to produce the solution to a problem. First the problem must be defined. Each member of the grou...
Terence C. Fogarty
DSD
2002
IEEE
86views Hardware» more  DSD 2002»
16 years 5 days ago
Using Formal Tools to Study Complex Circuits Behaviour
We use a formal tool to extract Finite State Machines (FSM) based representations (lists of states and transitions) of sequential circuits described by flip-flops and gates. The...
Paul Amblard, Fabienne Lagnier, Michel Lévy
CEAS
2006
Springer
15 years 11 months ago
Teaching Spam and Spyware at the University of C@1g4ry
The University of Calgary is attacking the problems of spam and spyware from the angle of education. "Spam and Spyware" is a computer science course offered at both the ...
John Aycock
BCSHCI
2007
15 years 8 months ago
Calling time: an effective and affective evaluation of two versions of the MIT Beer Game
Playing a business game needs to be both educational and entertaining. Thus, evaluation of the experience of playing games needs to incorporate both effective and affective dimens...
Nicola Millard, Rosalind Britton