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ISBMS
2010
Springer
16 years 1 months ago
Biomechanical Simulation of Human Eye Movement
Understanding the neural control and mechanics of human eye movement has significant implications for treating vision disorders. A computational model incorporating physiological ...
Qi Wei, Shinjiro Sueda, Dinesh K. Pai
IROS
2006
IEEE
114views Robotics» more  IROS 2006»
16 years 21 days ago
Smooth Collision Avoidance: Practical Issues in Dynamic Humanoid Motion
— In this paper we address smooth and collision-free whole-body motion planning for humanoid robots. A two-stage iterative planning framework is introduced where geometric motion...
Eiichi Yoshida, Claudia Esteves, Takeshi Sakaguchi...
IROS
2006
IEEE
100views Robotics» more  IROS 2006»
16 years 21 days ago
Gait Generation for Passive Running via Iterative Learning Control
Abstract— This paper proposes a novel framework to generate optimal passive gait trajectories for a planar one-legged hopping robot via iterative learning control. The proposed m...
Satoshi Satoh, Kenji Fujimoto, Sang-Ho Hyon
IJCV
2002
141views more  IJCV 2002»
15 years 6 months ago
Spatio-Temporal Stereo Using Multi-Resolution Subdivision Surfaces
We present a method to automatically extract spatio-temporal descriptions of moving objects from synchronized and calibrated multi-view sequences. The object is modeled by a time-...
Jan Neumann, Yiannis Aloimonos
TOG
2012
171views Communications» more  TOG 2012»
13 years 9 months ago
HelpingHand: example-based stroke stylization
Digital painters commonly use a tablet and stylus to drive software like Adobe Photoshop. A high quality stylus with 6 degrees of freedom (DOFs: 2D position, pressure, 2D tilt, an...
Jingwan Lu, Fisher Yu, Adam Finkelstein, Stephen D...