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SBRN
2006
IEEE
16 years 1 months ago
Evolutionary Algorithm for 3D Object Reconstruction from Images
This work presents an evolutionary algorithm to reconstruct 3D objects based on images of them. In the proposed evolutionary algorithm, we describe a way to evolve 3D initial mode...
Renata L. M. E. do Rego, Hansenclever de F. Bassan...
ACMACE
2006
ACM
16 years 1 months ago
AI-based world behaviour for emergent narratives
Research in Interactive Narrative has developed new approaches to the behaviour of virtual actors, but has dedicated little attention to the physical behaviour of the environment ...
Jean-Luc Lugrin, Marc Cavazza
ACMACE
2006
ACM
16 years 1 months ago
Motivated reinforcement learning for non-player characters in persistent computer game worlds
Massively multiplayer online computer games are played in complex, persistent virtual worlds. Over time, the landscape of these worlds evolves and changes as players create and pe...
Kathryn Elizabeth Merrick, Mary Lou Maher
INFOSCALE
2006
ACM
16 years 1 months ago
Information retrieval in a peer-to-peer environment
Due to rapid information growth, peer-to-peer (P2P) systems have become a promising alternative to centralized, client/server-based approaches for large-scale data sharing. By all...
Dik Lun Lee, Dyce Jing Zhao, Qiong Luo
PPOPP
2006
ACM
16 years 1 months ago
Minimizing execution time in MPI programs on an energy-constrained, power-scalable cluster
Recently, the high-performance computing community has realized that power is a performance-limiting factor. One reason for this is that supercomputing centers have limited power ...
Robert Springer, David K. Lowenthal, Barry Rountre...
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