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EWCBR
2008
Springer
15 years 9 months ago
Real-Time Plan Adaptation for Case-Based Planning in Real-Time Strategy Games
Abstract. Case-based planning (CBP) is based on reusing past successful plans for solving new problems. CBP is particularly useful in environments where the large amount of time re...
Neha Sugandh, Santiago Ontañón, Ashw...
FOIKS
2008
Springer
15 years 8 months ago
Algorithms for Effective Argumentation in Classical Propositional Logic: A Connection Graph Approach
There are a number of frameworks for modelling argumentation in logic. They incorporate a formal representation of individual arguments and techniques for comparing conflicting arg...
Vasiliki Efstathiou, Anthony Hunter
INFOSCALE
2007
ACM
15 years 8 months ago
SDI: a swift tree structure for multi-dimensional data indexing in peer-to-peer networks
Efficient multi-dimensional data search has received much attention in centralized systems. However, its implementation in large-scale distributed systems is not a trivial job and...
Rong Zhang, Weining Qian, Minqi Zhou, Aoying Zhou
AAAI
2010
15 years 8 months ago
Integrating a Closed World Planner with an Open World Robot: A Case Study
In this paper, we present an integrated planning and robotic architecture that actively directs an agent engaged in an urban search and rescue (USAR) scenario. We describe three s...
Kartik Talamadupula, J. Benton, Paul W. Schermerho...
AGI
2008
15 years 8 months ago
Transfer Learning and Intelligence: an Argument and Approach
In order to claim fully general intelligence in an autonomous agent, the ability to learn is one of the most central capabilities. Classical machine learning techniques have had ma...
Matthew E. Taylor, Gregory Kuhlmann, Peter Stone
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