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FDG
2009
ACM
16 years 1 months ago
Exploring 3D gestural interfaces for music creation in video games
In recent years the popularity of music and rhythm-based games has experienced tremendous growth. However almost all of these games require custom hardware to be used as input dev...
Jared N. Bott, James G. Crowley, Joseph J. LaViola...
IMC
2009
ACM
16 years 1 months ago
The importance of being overheard: throughput gains in wireless mesh networks
A flurry of recent work has focused on the performance gains that may be achieved by leveraging the broadcast nature of the wireless channel. In particular, researchers have obse...
Mikhail Afanasyev, Alex C. Snoeren
SIGCOMM
2009
ACM
16 years 1 months ago
Matchmaking for online games and other latency-sensitive P2P systems
– The latency between machines on the Internet can dramatically affect users’ experience for many distributed applications. Particularly, in multiplayer online games, players s...
Sharad Agarwal, Jacob R. Lorch
SIGCOMM
2009
ACM
16 years 1 months ago
Economic issues in shared infrastructures
We define some interesting incentive issues that arise in the management of virtual infrastructures. We demonstrate that participants’ decisions about the quantities of infrast...
Costas Courcoubetis, Richard R. Weber
SIGCOMM
2009
ACM
16 years 1 months ago
VUPoints: collaborative sensing and video recording through mobile phones
Mobile phones are becoming a convergent platform for sensing, computation, and communication. This paper envisions VUPoints, a collaborative sensing and video-recording system tha...
Xuan Bao, Romit Roy Choudhury