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» The State-of-the-Art in Human-Computer Interaction
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172
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OZCHI
2006
ACM
16 years 28 days ago
Applying reach in direct manipulation user interfaces
The HCI community currently faces the problem of making tangible user interfaces actively responsive to their user’s current physical context. This paper explores the context of...
Aaron Toney, Bruce H. Thomas
162
Voted
LAWEB
2005
IEEE
16 years 17 days ago
Incentive Networks
The concurrent growth of on-line communities exhibiting large-scale social structure, and of large decentralized peer-to-peer file-sharing systems, has stimulated new interest in...
Prabhakar Raghavan
212
Voted
ACMACE
2005
ACM
16 years 16 days ago
The CaveUT system: immersive entertainment based on a game engine
We describe the development of the CaveUT system, which is a software supporting immersive virtual reality installations based on the Unreal Tournament game engine. CaveUT impleme...
Jeffrey Jacobson, Marc Le Renard, Jean-Luc Lugrin,...
165
Voted
OZCHI
2005
ACM
16 years 16 days ago
Panoramic viewfinder: providing a real-time preview to help users avoid flaws in panoramic pictures
Image stitching allows users to combine multiple regular-sized photographs into a single wide-angle picture, often referred to as a panoramic picture. To create such a panoramic p...
Patrick Baudisch, Desney S. Tan, Drew Steedly, Eri...
188
Voted
OZCHI
2005
ACM
16 years 16 days ago
Making sense of student use of nonverbal cues for intelligent tutoring systems
Many software systems would significantly improve performance if they could interpret the nonverbal cues in their user’s interactions as humans normally do. Currently, Intellige...
Farhad Dadgostar, Hokyoung Ryu, Abdolhossein Sarra...
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