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ICMI
2003
Springer
164views Biometrics» more  ICMI 2003»
16 years 15 days ago
A visually grounded natural language interface for reference to spatial scenes
Many user interfaces, from graphic design programs to navigation aids in cars, share a virtual space with the user. Such applications are often ideal candidates for speech interfa...
Peter Gorniak, Deb Roy
ACCV
1998
Springer
15 years 11 months ago
Appearance Based Visual Learning and Object Recognition with Illumination Invariance
This paper describes a method for recognizing partially occluded objects under different levels of illumination brightness by using the eigenspace analysis. In our previous work, w...
Kohtaro Ohba, Yoichi Sato, Katsushi Ikeuchi
UIST
1995
ACM
15 years 10 months ago
3-Dimensional Pliable Surfaces: For the Effective Presentation of Visual Information
A fundamental issue in user interface design is the effective use of available screen space, commonly referred to as the screen real estate problem. This paper presents a new dist...
M. Sheelagh T. Carpendale, David J. Cowperthwaite,...
DCC
2010
IEEE
16 years 2 months ago
Advantages of Shared Data Structures for Sequences of Balanced Parentheses
We propose new data structures for navigation in sequences of balanced parentheses, a standard tool for representing compressed trees. The most striking property of our approach is...
Simon Gog, Johannes Fischer
CHI
2011
ACM
14 years 11 months ago
Data cracker: developing a visual game analytic tool for analyzing online gameplay
Game analytics is a domain that focuses on the systems and methods used to analyze game-related data. In this paper we present how a visual game analytic tool can be developed to ...
Ben Medler, Michael John, Jeff Lane