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» The Triconnected Abstraction of Process Models
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MODELS
2007
Springer
16 years 1 months ago
Model-Based Design of Computer-Controlled Game Character Behavior
Recently, the complexity of modern, real-time computer games has increased drastically. The need for sophisticated game AI, in particular for Non-Player Characters, grows with the ...
Jörg Kienzle, Alexandre Denault, Hans Vanghel...
CEEMAS
2005
Springer
16 years 20 days ago
Case-Based Student Modeling in Multi-agent Learning Environment
Abstract. The student modeling (SM) is a core component in the development of Intelligent Learning Environments (ILEs). In this paper we describe how a Multi-agent Intelligent Lear...
Carolina González, Juan C. Burguillo-Rial, ...
AVI
2000
15 years 8 months ago
Generating User Interface Code in a Model Based User Interface Development Environment
Declarative models play an important role in most software design activities, by allowing designs to be constructed that selectively abstract over complex implementation details. ...
Paulo Pinheiro da Silva, Tony Griffiths, Norman W....
ENTCS
2008
122views more  ENTCS 2008»
15 years 7 months ago
Concurrency in Biological Modeling: Behavior, Execution and Visualization
Modeling natural systems is a complicated task that involves the concurrent behavior of various processes, mechanisms and objects. Here, we describe an approach that we have been ...
David Harel, Yaki Setty, Sol Efroni, Naamah Swerdl...
TMI
2010
182views more  TMI 2010»
15 years 5 months ago
A Bayesian Mixture Approach to Modeling Spatial Activation Patterns in Multisite fMRI Data
Abstract—We propose a probabilistic model for analyzing spatial activation patterns in multiple functional magnetic resonance imaging (fMRI) activation images such as repeated ob...
Seyoung Kim, Padhraic Smyth, Hal S. Stern