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162
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GI
2004
Springer
16 years 10 days ago
A Scalable Architecture for Multiplayer Computer Games
: The concept of Massively Multiplayer Games (MMG) recently has spread into all classical genres of real-time computer games. This paper summarizes our work on a novel proxy server...
Jens Müller 0004, Sergei Gorlatch
CSE
2009
IEEE
15 years 11 months ago
A Distributed Reservation Protocol for Collision-Free Three-Hop Mobility Support in WiMedia MAC
A Distributed Medium Access Control (D-MAC) protocol has been proposed to support high-rate Wireless Personal Area Networks (HR-WPANs) by the WiMedia Alliance. The WiMedia D-MAC s...
Jin-Woo Kim, Kyeong Hur, Kwang-il Hwang, Doo Seop ...
193
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CISSE
2008
Springer
15 years 8 months ago
Secondary Emotions Deduction from Context
— Human centred services are increasingly common in the market of mobile devices. However, affective aware services are still scarce. In turn, the recognition of secondary emotio...
Kuderna-Iulian Benta, Marcel Cremene, Nicoleta Ram...
JOCN
2010
66views more  JOCN 2010»
15 years 1 months ago
fMRI Activation during Observation of Others' Reach Errors
When exposed to novel dynamical conditions (e.g., externally imposed forces), neurologically intact subjects easily adjust motor commands on the basis of their own reaching errors...
Nicole Malfait, Kenneth F. Valyear, Jody C. Culham...
217
Voted
DBISP2P
2003
Springer
152views Database» more  DBISP2P 2003»
16 years 6 days ago
An Adaptive and Scalable Middleware for Distributed Indexing of Data Streams
Abstract. We are witnessing a dramatic increase in the use of datacentric distributed systems such as global grid infrastructures, sensor networks, network monitoring, and various ...
Ahmet Bulut, Roman Vitenberg, Fatih Emekçi,...