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» The age of human computer interaction
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IJCNN
2000
IEEE
15 years 11 months ago
Pose Classification Using Support Vector Machines
The field of human-computer interaction has been widely investigated in the last years, resulting in a variety of systems used in different application fields like virtual reality...
Edoardo Ardizzone, Antonio Chella, Roberto Pirrone
AIHC
2007
Springer
16 years 1 months ago
Affect Detection and an Automated Improvisational AI Actor in E-Drama
Enabling machines to understand emotions and feelings of the human users in their natural language textual input during interaction is a challenging issue in Human Computing. Our w...
Li Zhang, Marco Gillies, John A. Barnden, Robert J...
ECCV
2008
Springer
16 years 9 months ago
Articulated Multi-body Tracking under Egomotion
In this paper, we address the problem of 3D articulated multi-person tracking in busy street scenes from a moving, human-level observer. In order to handle the complexity of multi-...
Stephan Gammeter, Andreas Ess, Tobias Jaeggli, Kon...
ICIP
2008
IEEE
16 years 9 months ago
Segmentation-based Perceptual Image Quality Assessment (SPIQA)
Computational representation of perceived image quality is a fundamental problem in computer vision and image processing, which has assumed increased importance with the growing r...
Bernard Ghanem, Esther Resendiz, Narendra Ahuja
WWW
2004
ACM
16 years 8 months ago
Network arts: exposing cultural reality
In this article, we explore a new role for the computer in art as a reflector of popular culture. Moving away from the static audiovisual installations of other artistic endeavors...
David A. Shamma, Sara Owsley, Kristian J. Hammond,...
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