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» The age of human computer interaction
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ISWC
1999
IEEE
15 years 12 months ago
Realtime Personal Positioning System for Wearable Computers
Context awareness is an important functionality for wearable computers. In particular, the computer should know where the person is in the environment. This paper proposes an imag...
Hisashi Aoki, Bernt Schiele, Alex Pentland
CHI
2007
ACM
15 years 11 months ago
Playing with fire: participatory design of wearable computing for fire fighters
In this paper we present our approach of using gamelike techniques for designing wearable computing solutions for the Paris Fire Brigade, consisting of namely a board game and a v...
Markus Klann
CHI
2004
ACM
16 years 8 months ago
Remarkable computing: the challenge of designing for the home
The vision of ubiquitous computing is floating into the domain of the household, despite arguments that lessons from design of workplace artefacts cannot be blindly transferred in...
Marianne Graves Petersen
ISWC
1999
IEEE
15 years 12 months ago
Non-Ideal Battery Properties and Low Power Operation in Wearable Computing
This paper describes non-ideal properties of batteries and how these properties may impact power-performance trade-offs in wearable computing. The first part of the paper details ...
Thomas L. Martin, Daniel P. Siewiorek
HUC
1999
Springer
15 years 11 months ago
The Children's Machines: Handheld and Wearable Computers Too
In this paper we describe the material of a construction kit designed to allow children to build their own handheld and wearable devices to meet their interests and passions. Child...
Bakhtiar Mikhak, Fred Martin, Mitchel Resnick, Rob...