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» The age of human computer interaction
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HCI
2009
15 years 5 months ago
Advanced Interaction Techniques for Augmented Reality Applications
Augmented Reality (AR) research has been conducted for several decades, although until recently most AR applications had simple interaction methods using traditional input devices....
Mark Billinghurst, Hirokazu Kato, Seiko Myojin
CHI
2008
ACM
16 years 8 months ago
The see-Puck: a platform for exploring human-robot relationships
We present the see-Puck, a round display module that extends an open robot platform, the e-Puck. It holds 148 LEDs (light emitting diodes) to enable the presentation of eye-catchi...
Mattias Jacobsson, Johan Bodin, Lars Erik Holmquis...
ECCV
1994
Springer
16 years 9 months ago
Visual Tracking of High DOF Articulated Structures: an Application to Human Hand Tracking
Passive sensing of human hand and limb motion is important for a wide range of applications from human-computer interaction to athletic performance measurement. High degree of free...
James M. Rehg, Takeo Kanade
AGENTS
1999
Springer
15 years 12 months ago
Where to Look? Automating Attending Behaviors of Virtual Human Characters
This research proposes a computational framework for generating visual attending behavior in an embodied simulated human agent. Such behaviors directly control eye and head motion...
Sonu Chopra-Khullar, Norman I. Badler
CVPR
2012
IEEE
13 years 10 months ago
Social roles in hierarchical models for human activity recognition
We present a hierarchical model for human activity recognition in entire multi-person scenes. Our model describes human behaviour at multiple levels of detail, ranging from low-le...
Tian Lan, Leonid Sigal, Greg Mori