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» The age of human computer interaction
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CHI
2007
ACM
16 years 8 months ago
Coordinating joint activity in avatar-mediated interaction
Massively multiplayer online games (MMOGs) currently represent the most widely used type of social 3D virtual worlds with millions of users worldwide. Although MMOGs take face-to-...
Robert J. Moore, E. Cabell Hankinson Gathman, Nico...
CHI
2004
ACM
16 years 8 months ago
Context-sensitive design and human-centered interactive systems
Context is a critical element in forming the performance of interactive systems. As the functional diversity and range of use context of the system increase, context sensitivity b...
Keiichi Sato, Ken Douros
MHCI
2007
Springer
16 years 1 months ago
Sensing-based interaction for information navigation on handheld displays
Information navigation on handheld displays is characterized by the small display dimensions and limited input capabilities of today’s mobile devices. Special strategies are req...
Michael Rohs, Georg Essl
GRAPHITE
2006
ACM
16 years 1 months ago
Individualized reaction movements for virtual humans
Virtual Humans creation aims to provide virtual characters with realistic behavior, which implies endowing them with autonomy in an inhabited virtual environment. Autonomous behav...
Alejandra García-Rojas, Frédé...
WWW
2009
ACM
16 years 8 months ago
An experimental study of large-scale mobile social network
Mobile social network is a typical social network where one or more individuals of similar interests or commonalities, conversing and connecting with one another using the mobile ...
Zheng-Bin Dong, Guo-Jie Song, Kun-Qing Xie, Jing-Y...