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» The case for a location metasystem
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CIG
2006
IEEE
16 years 26 days ago
Voronoi game on graphs and its complexity
The Voronoi game is a two-person game which is a model for a competitive facility location. The game is done on a continuous domain, and only two special cases (1-dimensional case ...
Sachio Teramoto, Erik D. Demaine, Ryuhei Uehara
EWCBR
2004
Springer
16 years 6 days ago
Explanation Oriented Retrieval
This paper is based on the observation that the nearest neighbour in a case-based prediction system may not be the best case to explain a prediction. This observation is based on t...
Dónal Doyle, Padraig Cunningham, Derek G. B...
AINA
2005
IEEE
16 years 13 days ago
A Distributed Ontology Framework in the Semantic Grid Environment
This paper explores a distributed ontology framework for tailoring ontologies in the Semantic Grid environment. The framework is divided into five main categories; Ontology Proce...
Andrew Flahive, J. Wenny Rahayu, David Taniar, Ber...
HAPTICS
2006
IEEE
16 years 26 days ago
Vibrotactile Targeting in Multimodal Systems: Accuracy and Interaction
Tactile displays that enhance appreciation of virtual and real environments are becoming increasingly common. Extending a series of prior studies, we explored spatial resolution f...
Roger W. Cholewiak, Christopher McGrath
MICRO
2010
IEEE
172views Hardware» more  MICRO 2010»
15 years 4 months ago
Architectural Support for Fair Reader-Writer Locking
Abstract--Many shared-memory parallel systems use lockbased synchronization mechanisms to provide mutual exclusion or reader-writer access to memory locations. Software locks are i...
Enrique Vallejo, Ramón Beivide, Adriá...