Modern computer systems are based on the traditional hierarchical file system model, but typically contain large numbers of files with complex interrelationships. This tradition...
In parallel and distributed processing, tasks are ordinarily clustered and assigned to different processors or machines before they are scheduled. The assignment of tasks to proc...
Many non-cooperative settings that could potentially be studied using game theory are characterized by having very large strategy spaces and payoffs that are costly to compute. Be...
We present an approach for elastic secondary deformations of shapes described as triangular meshes. The deformations are steered by the simulation of a low number of simple mass-s...
Wolfram von Funck, Holger Theisel, Hans-Peter Seid...
Recently, Seshadrinathan and Bovik proposed the Motion-based Video Integrity Evaluation (MOVIE) index for VQA.1,2 MOVIE utilized a multi-scale spatio-temporal Gabor filter bank to...