Abstract. The adoption of mobile technologies into companies frequently follows a technology -driven approach without precise knowledge about the potential benefits that may be rea...
In this paper, we describe SGSDesigner, the ODESGS Environment user interface. ODESGS Environment (the realization of the ODESGS Framework [1]) is an environment for supporting bo...
As part of a larger team developing collaborations between computing and the arts, the co-authors created a general education undergraduate course, Tangible Interaction Design. We...
We describe the use of ethnomethodologically-informed ethnography as a means of informing the requirements elicitation, design, development and evaluation of digital libraries. We...
Andy Crabtree, Michael Twidale, Jon O'Brien, David...
This paper reports on how we learned from an alternative practice, to design engaging interactive technology intended for a more general user group. We are investigating new types ...