This paper sums up lessons learned from a sequence of cooperative design workshops where end users were enabled to design mobile systems through scenario building, role playing, a...
We present experiences and insights into participatory design with individuals who have anterograde amnesia and therefore have extreme difficulty storing new memories. We discuss ...
As computing moves into every aspect of our daily lives, the process, values and assumptions that underlie our technical practices may unwittingly be propagated throughout our cul...
The paper describes the Executable Design Concept which is one of the main components of HeKatE: Hybrid Knowledge Engineering methodology. HeKatE project aims at developing a metho...
Design is a ubiquitous activity. The complexity of design problems requires communities rather than individuals to address, frame, and solve them. These design communities have to...