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CHI
2008
ACM
16 years 8 months ago
WallCology: designing interaction affordances for learner engagement in authentic science inquiry
The broadening array of technologies available to support the design of classroom activity has the potential to reshape science learning in schools. This paper presents a ubiquito...
Brenda López Silva, Brian Uphoff, Darshan B...
CHI
2008
ACM
16 years 8 months ago
From meiwaku to tokushita!: lessons for digital money design from japan
Based on ethnographically-inspired research in Japan, we report on people's experiences using digital money payment systems that use Sony's FeliCa near-field communicati...
Scott D. Mainwaring, Wendy March, Bill Maurer
CHI
2007
ACM
16 years 8 months ago
Using activity theory to develop a design framework for rural development
Many attempts to bridge the digital divide between lesser-developed countries (LDC) through Information & Communication Technology (ICT) projects have had little success. With...
Arvind Ashok, Christian Beck
CHI
2006
ACM
16 years 8 months ago
Designing appropriate affordances for electronic photo sharing media
In contrast to printed photos, practices for sharing digital photos are yet to become well established. Consequently, they have received relatively little attention in the literat...
Andrew F. Monk, Siân E. Lindley
CHI
2005
ACM
16 years 8 months ago
Mixed interaction space: designing for camera based interaction with mobile devices
In mobile devices, such as mobile phones and PDAs, an integrated camera can be used to interact with the device in new ways. In this paper we introduce the term mixed interaction ...
Thomas Riisgaard Hansen, Eva Eriksson, Andreas Lyk...