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CHI
2011
ACM
14 years 11 months ago
Fit4life: the design of a persuasive technology promoting healthy behavior and ideal weight
This is a critical design paper offering a possible scenario of use intended to provoke reflection about values and politics of design in persuasive computing. We describe the des...
Stephen Purpura, Victoria Schwanda, Kaiton William...
CHI
2011
ACM
14 years 11 months ago
Antiquarian answers: book restoration as a resource for design
As technologies age, they experience wear and degradation, sometimes resulting in loss of functionality. In response, parts are replaced and software is updated. Yet restoration...
Daniela K. Rosner, Alex S. Taylor
CHI
2011
ACM
14 years 11 months ago
More than skin deep: measuring effects of the underlying model on access-control system usability
In access-control systems, policy rules conflict when they prescribe different decisions (ALLOW or DENY) for the same access. We present the results of a user study that demonstr...
Robert W. Reeder, Lujo Bauer, Lorrie Faith Cranor,...
CHI
2011
ACM
14 years 11 months ago
SandCanvas: a multi-touch art medium inspired by sand animation
Sand animation is a performance art technique in which an artist tells stories by creating animated images with sand. Inspired by this medium, we have developed a new multitouch d...
Rubaiat Habib Kazi, Kien Chuan Chua, Shengdong Zha...
CHI
2011
ACM
14 years 11 months ago
Eden: a professional multitouch tool for constructing virtual organic environments
Set construction is the process of selecting and positioning virtual geometric objects to create a virtual environment used in a computer-animated film. Set construction artists ...
Kenrick Kin, Tom Miller, Björn Bollensdorff, ...