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LADC
2007
Springer
16 years 1 months ago
Security Patterns and Secure Systems Design
Analysis and design patterns are well established as a convenient and reusable way to build high-quality object-oriented software. Patterns combine experience and good practices t...
Eduardo B. Fernández
ICSM
2006
IEEE
16 years 1 months ago
Software Feature Understanding in an Industrial Setting
Software Engineers frequently need to locate and understand the code that implements a specific user feature of a large system. This paper reports on a study by Motorola Inc. and ...
Michael Jiang, Michael Groble, Sharon Simmons, Den...
ASSETS
2006
ACM
16 years 1 months ago
American sign language recognition in game development for deaf children
CopyCat is an American Sign Language (ASL) game, which uses gesture recognition technology to help young deaf children practice ASL skills. We describe a brief history of the game...
Helene Brashear, Valerie L. Henderson, Kwang-Hyun ...
ISM
2005
IEEE
165views Multimedia» more  ISM 2005»
16 years 25 days ago
eSports: Collaborative and Synchronous Video Annotation System in Grid Computing Environment
We designed eSports—a collaborative and synchronous video annotation platform, which is to be used in Internet scale cross-platform grid computing environment to facilitate Comp...
Gang Zhai, Geoffrey Fox, Marlon E. Pierce, Wenjun ...
MOBIQUITOUS
2005
IEEE
16 years 25 days ago
An ECA-P Policy-based Framework for Managing Ubiquitous Computing Environments
Ubiquitous Computing Environments feature massively distributed systems containing a large number of devices, services and applications that help end-users perform various kinds o...
Chetan Shiva Shankar, Anand Ranganathan, Roy H. Ca...
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