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CIG
2005
IEEE
16 years 22 days ago
Case-Injection Improves Response Time for a Real-Time Strategy Game
We present a case-injected genetic algorithm player for Strike Ops, a real-time strategy game. Such strategy games are fundamentally resource allocation optimization problems and o...
Chris Miles, Sushil J. Louis
IPPS
2005
IEEE
16 years 21 days ago
FROST: Revisited and Distributed
FROST (Fold Recognition-Oriented Search Tool) [6] is a software whose purpose is to assign a 3D structure to a protein sequence. It is based on a series of filters and uses a dat...
Vincent Poirriez, Rumen Andonov, Antoine Marin, Je...
174
Voted
ESA
2005
Springer
98views Algorithms» more  ESA 2005»
16 years 19 days ago
Small Stretch Spanners on Dynamic Graphs
We present fully dynamic algorithms for maintaining 3- and 5-spanners of undirected graphs under a sequence of update operations. For unweighted graphs we maintain a 3or 5-spanner...
Giorgio Ausiello, Paolo Giulio Franciosa, Giuseppe...
ICCBR
2005
Springer
16 years 19 days ago
Combining Case-Based Memory with Genetic Algorithm Search for Competent Game AI
We use case-injected genetic algorithms for learning how to competently play computer strategy games. Case-injected genetic algorithms combine genetic algorithm search with a case-...
Sushil J. Louis, Chris Miles
SPIRE
2005
Springer
16 years 18 days ago
Composite Pattern Discovery for PCR Application
We consider the problem of finding pairs of short patterns such that, in a given input sequence of length n, the distance between each pair’s patterns is at least α. The proble...
Stanislav Angelov, Shunsuke Inenaga