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» Theories of Access Consciousness
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AINTEC
2007
Springer
15 years 10 months ago
A Prototyping Environment for Wireless Multihop Networks
Relative to the impressive number of proposals addressing the multitude of challenges raised by IEEE 802.11-based wireless networks, few have known real implementation. In wireless...
Fehmi Ben Abdesslem, Luigi Iannone, Marcelo Dias d...
COLT
2007
Springer
15 years 10 months ago
An Efficient Re-scaled Perceptron Algorithm for Conic Systems
Abstract. The classical perceptron algorithm is an elementary algorithm for solving a homogeneous linear inequality system Ax > 0, with many important applications in learning t...
Alexandre Belloni, Robert M. Freund, Santosh Vempa...
SUTC
2010
IEEE
15 years 10 months ago
Data Caching in Ad Hoc Networks Using Game-Theoretic Analysis
— Extensive research has been performed to study selfish data caching in ad hoc networks using game-theoretic analysis. However, due to the caching problem’s theoretical root ...
Yutian Chen, Bin Tang
POPL
1990
ACM
15 years 10 months ago
Concurrent Constraint Programming
Abstract. Concurrent constraint programming is a simple but powerful framework for computation based on four basic computational ideas: concurrency (multiple agents are simultaneou...
Vijay A. Saraswat, Martin C. Rinard
BCSHCI
2008
15 years 8 months ago
Low cost prototyping: part 1, or how to produce better ideas faster by getting user reactions early and often
Although approaches to User Centered Software Development have existed for almost 20 years a rift still exists between theory and practice. In practice, many software projects are...
Stephen Brown, Andreas Holzinger