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TLDI
2009
ACM
111views Formal Methods» more  TLDI 2009»
16 years 3 months ago
A generic type-and-effect system
Type-and-effect systems are a natural approach for statically reasoning about a program’s execution. They have been used to track a variety of computational effects, for example...
Daniel Marino, Todd D. Millstein
SAGT
2009
Springer
113views Game Theory» more  SAGT 2009»
16 years 1 months ago
Games with Congestion-Averse Utilities
Congestion games—in which players strategically choose from a set of “resources” and derive utilities that depend on the congestion on each resource— are important in a wid...
Andrew Byde, Maria Polukarov, Nicholas R. Jennings
IROS
2007
IEEE
124views Robotics» more  IROS 2007»
16 years 1 months ago
Vocal imitation using physical vocal tract model
— A vocal imitation system was developed using a computational model that supports the motor theory of speech perception. A critical problem in vocal imitation is how to generate...
Hisashi Kanda, Tetsuya Ogata, Kazunori Komatani, H...
GECCO
2007
Springer
193views Optimization» more  GECCO 2007»
16 years 1 months ago
Approximating covering problems by randomized search heuristics using multi-objective models
The main aim of randomized search heuristics is to produce good approximations of optimal solutions within a small amount of time. In contrast to numerous experimental results, th...
Tobias Friedrich, Nils Hebbinghaus, Frank Neumann,...
MMB
2004
Springer
175views Communications» more  MMB 2004»
16 years 5 days ago
Sensitivity Analysis for MAP/MAP/1 Queues
A sensitivity analysis of a single-server, infinite-buffer queue with correlated arrivals and correlated service times is performed. We study and compare the isolated impact of (...
Armin Heindl