Abstract. We study a model of games that combines concurrency, imperfect information and stochastic aspects. Those are finite states games in which, at each round, the two players...
Regular languages have proved useful for the symbolic state exploration of infinite state systems. They can be used to represent infinite sets of system configurations; the tran...
In this paper we propose an ontology based representation of the affective states for context aware applications that allows expressing the complex relations that are among the af...
Given a model of a physical process and a sequence of commands and observations received over time, the task of an autonomous controller is to determine the likely states of the p...
We consider a new class of planning problems involving a set of non-negative real variables, and a set of non-deterministic actions that increase or decrease the values of these v...
Siddharth Srivastava, Shlomo Zilberstein, Neil Imm...