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ATAL
2005
Springer
16 years 18 days ago
Design by Contract Deontic Design Language for Multiagent Systems
Abstract. Design by contract is a well known theory that views software construction as based on contracts between clients (callers) and suppliers (routines), relying on mutual obl...
Christophe Garion, Leendert van der Torre
203
Voted
ISQED
2008
IEEE
112views Hardware» more  ISQED 2008»
16 years 1 months ago
Robust Analog Design for Automotive Applications by Design Centering with Safe Operating Areas
The effects of random variations during the manufacturing process on devices can be simulated as a variation of transistor parameters. Device degradation, due to temperature or vo...
Udo Sobe, Karl-Heinz Rooch, Andreas Ripp, Michael ...
GI
2001
Springer
15 years 11 months ago
Designing QoS and Charging Mechanisms: He who pays the service shapes the design
To accommodate applications with highly variable degrees and categories of Quality of Service (QoS) requirements, a major effort has been invested to overcome the traditional best-...
Anna Bouch, Martina Angela Sasse
HICSS
2003
IEEE
202views Biometrics» more  HICSS 2003»
16 years 11 days ago
Automated Coaching of Collaboration Based on Workspace Analysis: Evaluation and Implications for Future Learning Environments
This paper describes the design and evaluation of COLER, a computer mediated learning environment that includes a software coach to help students collaborate while solving Entity ...
María de los Angeles Constantino-Gonz&aacut...
MMS
2007
15 years 6 months ago
Collaborative video searching on a tabletop
Almost all system and application design for multimedia systems is based around a single user working in isolation to perform some task yet much of the work for which we use comput...
Alan F. Smeaton, Hyowon Lee, Colum Foley, Sin&eacu...