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CSCW
2000
ACM
15 years 11 months ago
MUSICFX: an arbiter of group preferences for computer supported collaborative workouts
Environmental factors affecting shared spaces are typically designed to appeal to the broadest audiences they are expected to serve, ignoring the preferences of the people actuall...
Joseph F. McCarthy, Theodore D. Anagnost
ACHI
2009
IEEE
15 years 10 months ago
SCRABBLE.GZ: A Web-Based Collaborative Game to Promote the Galician Language
We present in this paper a web-based version of a Scrabble game, describing its architecture and some implementation details. This architecture makes possible a high degree of int...
Guillermo de Bernardo, Ana Cerdeira-Pena, Oscar Pe...
CGF
2000
97views more  CGF 2000»
15 years 7 months ago
Collaboration between Heterogeneous Stand-alone 3-D Graphical Applications
We describe the Scene-Graph-As-Bus technique (SGAB), the first step in a staircase of solutions for sharing software components for virtual environments. The goals of SGAB are to ...
Robert C. Zeleznik, Loring Holden, Michael V. Capp...
EVOW
2010
Springer
16 years 2 months ago
Towards a Generic Framework for Automated Video Game Level Creation
This paper presents a generative system for the automatic creation of video game levels. Our approach is novel in that it allows high-level design goals to be expressed in a top-do...
Nathan Sorenson, Philippe Pasquier
DSOM
2005
Springer
16 years 23 days ago
Towards Automated Deployment of Built-to-Order Systems
Abstract. End-to-end automated application design and deployment poses a significant technical challenge. With increasing scale and complexity of IT systems and the manual handling...
Akhil Sahai, Calton Pu, Gueyoung Jung, Qinyi Wu, W...