Abstract. The capability of handling anaphora is becoming a key feature for Question Answering systems, as it can play a crucial role at different stages of the QA loop. At the qu...
In this paper we summarize the experiences we made with the implementation of a table tennis application. After describing the hardware necessities of our system we give insight i...
This paper presents a real time estimation method of the three dimensional trajectory of a fingertip. Pointing with the finger is indeed a natural gesture for Human Computer Inte...
This paper compares different algorithms for tracking the position of fingers in a two-dimensional environment. Four algorithms have been implemented in EyesWeb, developed by DIS...
In this work we describe a set of visual routines, which support a novel sensor free interface between a human and virtual objects. The visual routines detect, track and interpret ...