Many real–world information needs are naturally formulated as queries with temporal constraints. However, the structured temporal background information needed to support such c...
Steven Schockaert, Martine De Cock, Etienne E. Ker...
Good artificial intelligence for strategy and first person shooter games requires tactical information. Tactical information assists agents in choosing appropriate places to place...
Frederick W. P. Heckel, G. Michael Youngblood, D. ...
The goal of an autonomic system is to self-manage itself and adjust its actions in the face of environmental changes. In this paper, we adopt a multiagent approach to developing a...
This paper addresses the issue of how to disseminate relevant information to mobile agents within a geosensor network. Conventional mobile and location-aware systems are founded on...
This paper presents the process of creation of virtual agents used in a virtual reality performance. The performance aimed to investigate how drama and performance could inform the...
Gabriella Giannachi, Marco Gillies, Nick Kaye, Dav...