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AAAI
1998
15 years 8 months ago
Recommendation as Classification: Using Social and Content-Based Information in Recommendation
Recommendationsystems makesuggestions about artifacts to a user. For instance, they maypredict whether a user wouldbe interested in seeing a particular movie. Social recomendation...
Chumki Basu, Haym Hirsh, William W. Cohen
AAAI
1998
15 years 8 months ago
Finding Optimal Strategies for Imperfect Information Games
Weexaminethree heuristic algorithms for gameswith imperfect information: Monte-carlo sampling, and two newalgorithms wecall vector minimaxingand payoffreduction minimaxing. Wecomp...
Ian Frank, David A. Basin, Hitoshi Matsubara
AAAI
2000
15 years 8 months ago
A Mutually Beneficial Integration of Data Mining and Information Extraction
Text mining concerns applying data mining techniques to unstructured text. Information extraction (IE) is a form of shallow text understanding that locates specific pieces of data...
Un Yong Nahm, Raymond J. Mooney
AAAI
2008
15 years 8 months ago
Personalized Reasoner Based on Belief Strengths of Information Sources
Traditionally, only “individual-independent” facts are inputted to a reasoner. The reasoner will produce the same answer to the same question, regardless of who the questioner...
Shu-Bin Cai, Zhong Ming, Shi-xian Li
AAAI
2012
13 years 9 months ago
HyperPlay: A Solution to General Game Playing with Imperfect Information
General Game Playing is the design of AI systems able to understand the rules of new games and to use such descriptions to play those games effectively. Games with imperfect infor...
Michael John Schofield, Timothy Joseph Cerexhe, Mi...