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ATAL
2007
Springer
16 years 1 months ago
Learning consumer preferences using semantic similarity
In online, dynamic environments, the services requested by consumers may not be readily served by the providers. This requires the service consumers and providers to negotiate the...
Reyhan Aydogan, Pinar Yolum
EUROCRYPT
2007
Springer
16 years 1 months ago
Feistel Networks Made Public, and Applications
Feistel Network, consisting of a repeated application of the Feistel Transform, gives a very convenient and popular method for designing “cryptographically strong” permutations...
Yevgeniy Dodis, Prashant Puniya
GECCO
2007
Springer
173views Optimization» more  GECCO 2007»
16 years 1 months ago
UCSpv: principled voting in UCS rule populations
Credit assignment is a fundamental issue for the Learning Classifier Systems literature. We engage in a detailed investigation of credit assignment in one recent system called UC...
Gavin Brown, Tim Kovacs, James A. R. Marshall
ETRA
2006
ACM
114views Biometrics» more  ETRA 2006»
16 years 1 months ago
Visual attention in 3D video games
Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...
Su Yan, Magy Seif El-Nasr
IMC
2006
ACM
16 years 1 months ago
On the impact of research network based testbeds on wide-area experiments
An important stage of wide-area systems and networking research is to prototype a system to understand its performance when deployed in the real Internet. A key requirement of pro...
Himabindu Pucha, Y. Charlie Hu, Zhuoqing Morley Ma...