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COLT
2004
Springer
16 years 29 days ago
Reinforcement Learning for Average Reward Zero-Sum Games
Abstract. We consider Reinforcement Learning for average reward zerosum stochastic games. We present and analyze two algorithms. The first is based on relative Q-learning and the ...
Shie Mannor
EMISA
2004
Springer
16 years 29 days ago
A Deontic Logic for Group-Oriented Web Information Systems
Abstract: Group-oriented web information systems (GWISs) are web-based dataintensive systems that are used by a group of people in order to fulfill common tasks. In particular, th...
Klaus-Dieter Schewe, Bernhard Thalheim, Roland Kas...
FMCO
2004
Springer
157views Formal Methods» more  FMCO 2004»
16 years 29 days ago
MoMo: A Modal Logic for Reasoning About Mobility
Abstract. A temporal logic is proposed as a tool for specifying properties of Klaim programs. Klaim is an experimental programming language that supports a programming paradigm whe...
Rocco De Nicola, Michele Loreti
GECCO
2004
Springer
211views Optimization» more  GECCO 2004»
16 years 29 days ago
Adaptive and Evolvable Network Services
This paper proposes an evolutionary framework where a network service is created from a group of autonomous agents that interact and evolve. Agents in our framework are capable of ...
Tadashi Nakano, Tatsuya Suda
ITS
2004
Springer
105views Multimedia» more  ITS 2004»
16 years 28 days ago
The Massive User Modelling System (MUMS)
Developing a learner model containing an accurate representation of a learner’s knowledge is made more difficult in distributed learning environments where the learner uses mult...
Christopher A. Brooks, Mike Winter, Jim E. Greer, ...