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BALT
2010
15 years 2 months ago
Grammatical Aspects: Coping with Duplication and Tangling in Language Specifications
For the purposes of tool development, computer languages are usually described using context-free grammars with annotations such as semantic actions or pretty-printing instructions...
Andrey Breslav
268
Voted
ICDCS
2012
IEEE
13 years 10 months ago
G-COPSS: A Content Centric Communication Infrastructure for Gaming Applications
—With users increasingly focused on an online world, an emerging challenge for the network infrastructure is the need to support Massively Multiplayer Online Role Playing Games (...
Jiachen Chen, Mayutan Arumaithurai, Xiaoming Fu, K...
TSE
2008
107views more  TSE 2008»
15 years 7 months ago
Interface Grammars for Modular Software Model Checking
We propose an interface specification language based on grammars for modular software model checking. In our interface specification language, component interfaces are specified a...
Graham Hughes, Tevfik Bultan
209
Voted
CVPR
2005
IEEE
16 years 9 months ago
2D Statistical Models of Facial Expressions for Realistic 3D Avatar Animation
We address the issue of modelling facial expressions for realistic 3D avatar animation. We introduce a hierarchical decomposition of a human face into different components and mod...
Lukasz Zalewski, Shaogang Gong
217
Voted
ICML
2009
IEEE
16 years 8 months ago
Approximate inference for planning in stochastic relational worlds
Relational world models that can be learned from experience in stochastic domains have received significant attention recently. However, efficient planning using these models rema...
Tobias Lang, Marc Toussaint