The ways in which users appropriate uses of technology ? or invent new ones ? have attracted interest in CSCW-oriented research, but much less has been written on its cognitive fo...
A new static analyzer is described, based on the analyzer Fluctuat. Its goal is to synthetize invariants for hybrid systems, encompassing a continuous environment described by a sy...
In this paper we present the MapMover project as a case study into the use and design of an interactive system for collective expression. Informed by analysis and reflection we ad...
This interactivity demonstrates Tern, a tangible programming language for middle school and late elementary school students. Tern consists of a collection of wooden blocks shaped ...
FantasyA is a role-playing game where emotions are part of the game logic. SenToy is a tangible interface device [2], used to influence emotional behaviour in FantasyA. Players in...