We present an approach that uses Q-learning on individual robotic agents, for coordinating a missiontasked team of robots in a complex scenario. To reduce the size of the state sp...
We present a system for interactively producing exploded views of 3D architectural environments such as multi-story buildings. These exploded views allow viewers to simultaneously...
Christopher Niederauer, Mike Houston, Maneesh Agra...
Abstract. Agent’s meta-reasoning is a computational process that implements agent’s capability to reason on a higher level about another agent or a community of agents. There i...
In this study, we examine how online games, like the Massively Multiplayer Online Role Playing Game (MMORPG) EverQuest, are represented and controlled through media rhetoric. We l...
Human activity is extremely complex. Current technology allows us to handcraft real-time perception systems for a specific perceptual task. However, such an approach is inadequate ...