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TON
2002
75views more  TON 2002»
15 years 7 months ago
Optimal retrial and timeout strategies for accessing network resources
The notion of timeout (namely, the maximal time to wait before retrying an action) turns up in many networking contexts, such as packet transmission, connection establishment, etc....
Lavy Libman, Ariel Orda
ICRA
2010
IEEE
194views Robotics» more  ICRA 2010»
15 years 5 months ago
Through the development of a biomechatronic knee prosthesis for transfemoral amputees: Mechanical design and manufacture, human
— This paper presents the development of a biomechatronic knee prosthesis for transfemoral amputees. This kind of prostheses are considered ‘intelligent’ because they are abl...
Rafael R. Torrealba, Claudia Pérez-D'Arpino...
INTERNET
2010
141views more  INTERNET 2010»
15 years 5 months ago
Computing for Human Experience: Semantics-Empowered Sensors, Services, and Social Computing on the Ubiquitous Web
abstractions, concepts, and actions that characterize human experiences. This will herald computing for human experience (CHE). The CHE vision is built on a suite of technologies t...
Amit Sheth
JSS
2010
150views more  JSS 2010»
15 years 5 months ago
Towards a general purpose architecture for UI generation
Many software projects spend a significant proportion of their time developing the User Interface (UI), therefore any degree of automation in this area has clear benefits. Such au...
Richard Kennard, John Leaney
UIST
2010
ACM
15 years 5 months ago
A framework for robust and flexible handling of inputs with uncertainty
New input technologies (such as touch), recognition based input (such as pen gestures) and next-generation interactions (such as inexact interaction) all hold the promise of more ...
Julia Schwarz, Scott E. Hudson, Jennifer Mankoff, ...