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ACMACE
2005
ACM
16 years 26 days ago
Real-time cinematic camera control for interactive narratives
In conventional, visual narrative media such as film, the placement and movement of the camera can be as important a device as the events of the narrative in conveying story and m...
Dan Amerson, Shaun Kime, R. Michael Young
ATAL
2005
Springer
16 years 25 days ago
Automatic computer game balancing: a reinforcement learning approach
Designing agents whose behavior challenges human players adequately is a key issue in computer games development. This work presents a novel technique, based on reinforcement lear...
Gustavo Andrade, Geber Ramalho, Hugo Santana, Vinc...
CPAIOR
2005
Springer
16 years 25 days ago
Computing Explanations for the Unary Resource Constraint
Integration of explanations into a CSP solver is a technique addressing difficult question “why my problem has no solution”. Moreover, explanations together with advanced searc...
Petr Vilím
IWANN
2005
Springer
16 years 23 days ago
An Asynchronous 4-to-4 AER Mapper
In this paper, a fully functional prototype of an asynchronous 4-to-4 Address Event Representation (AER) mapper is presented. AER is an event driven communication protocol original...
Håvard Kolle Riis, Philipp Häfliger
JSAI
2005
Springer
16 years 23 days ago
Learning Stochastic Logical Automaton
Abstract. This paper is concerned with algorithms for the logical generalisation of probabilistic temporal models from examples. The algorithms combine logic and probabilistic mode...
Hiroaki Watanabe, Stephen Muggleton