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PPDP
2000
Springer
15 years 11 months ago
Declarative event-oriented programming
Events play an important role in the construction of most software that involves interaction or simulation. Typically, programmers make use of a fixed set of low level events supp...
Conal Elliott
PRICAI
2000
Springer
15 years 11 months ago
Generating Hierarchical Structure in Reinforcement Learning from State Variables
This paper presents the CQ algorithm which decomposes and solves a Markov Decision Process (MDP) by automatically generating a hierarchy of smaller MDPs using state variables. The ...
Bernhard Hengst
SIGCOMM
1991
ACM
15 years 10 months ago
A Control-Theoretic Approach to Flow Control
This paper presents a control-theoretic approach to reactive flow control in networks that do not reserve bandwidth. We assume a round-robin-like queue service discipline in the o...
Srinivasan Keshav
AAAI
2008
15 years 9 months ago
On-Line Case-Based Plan Adaptation for Real-Time Strategy Games
Traditional artificial intelligence techniques do not perform well in applications such as real-time strategy games because of the extensive search spaces which need to be explore...
Neha Sugandh, Santiago Ontañón, Ashw...
AAAI
2008
15 years 9 months ago
The PELA Architecture: Integrating Planning and Learning to Improve Execution
Building architectures for autonomous rational behavior requires the integration of several AI components, such as planning, learning and execution monitoring. In most cases, the ...
Sergio Jiménez, Fernando Fernández, ...