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INTERACT
2003
15 years 8 months ago
InterActor for Human Interaction and Communication Support
: A speech-driven embodied interactive actor called InterActor with both functions of speaker and listener is developed for activating human interaction and communication by genera...
Tomio Watanabe, Masashi Okubo, Ryusei Danbara
WSC
2004
15 years 8 months ago
Applying a Cognitive Architecture to Control of Virtual Non-Player Characters
CHI Systems, under contract to the U. S. Army Research Institute, is developing an immersive training system, called Virtual Environment Cultural Training for Operational Readines...
Chris McCollum, Charles Barba, Thomas Santarelli, ...
NIPS
2003
15 years 8 months ago
Eye Movements for Reward Maximization
Recent eye tracking studies in natural tasks suggest that there is a tight link between eye movements and goal directed motor actions. However, most existing models of human eye m...
Nathan Sprague, Dana H. Ballard
SCM
2003
15 years 8 months ago
Dissecting Configuration Management Policies
A configuration management policy specifies the procedures through which a user evolves artifacts stored in a configuration management system. Different configuration management sy...
Ronald van der Lingen, André van der Hoek
AAAI
2000
15 years 8 months ago
Deliberation in Equilibrium: Bargaining in Computationally Complex Problems
We develop a normative theory of interaction-negotiation in particular--among self-interested computationally limited agents where computational actions are game-theoretically tre...
Kate Larson, Tuomas Sandholm