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HAPTICS
2003
IEEE
16 years 15 hour ago
Real-Time Rigid Body Simulation Based on Volumetric Penalty Method
This paper proposes a new method for real-time rigid body simulations based on a volumetric penalty method. The penalty method, which employs spring-damper model, is a simple and ...
Shoichi Hasegawa, Nobuaki Fujii, Yasuharu Koike, M...
PVLDB
2010
166views more  PVLDB 2010»
15 years 5 months ago
Towards Elastic Transactional Cloud Storage with Range Query Support
Cloud storage is an emerging infrastructure that offers Platforms as a Service (PaaS). On such platforms, storage and compute power are adjusted dynamically, and therefore it is i...
Hoang Tam Vo, Chun Chen, Beng Chin Ooi
MOBIHOC
2005
ACM
16 years 6 months ago
Interference-aware topology control and QoS routing in multi-channel wireless mesh networks
The throughput of wireless networks can be significantly improved by multi-channel communications compared with single-channel communications since the use of multiple channels ca...
Jian Tang, Guoliang Xue, Weiyi Zhang
ICCAD
2009
IEEE
133views Hardware» more  ICCAD 2009»
15 years 4 months ago
A parallel preconditioning strategy for efficient transistor-level circuit simulation
A parallel computing approach for large-scale SPICE-accurate circuit simulation is described that is based on a new preconditioned iterative solver. The preconditioner involves the...
Heidi Thornquist, Eric R. Keiter, Robert J. Hoekst...
IPPS
2008
IEEE
16 years 1 months ago
Overcoming scaling challenges in biomolecular simulations across multiple platforms
NAMD† is a portable parallel application for biomolecular simulations. NAMD pioneered the use of hybrid spatial and force decomposition, a technique now used by most scalable pr...
Abhinav Bhatele, Sameer Kumar, Chao Mei, James C. ...