We define reactive simulatability for general asynchronous systems. Roughly, simulatability means that a real system implements an ideal system (specification) in a way that pre...
In previous work, we developed the Illum-PF-MT, which is the PFMT idea applied to the problem of tracking temporally and spatially varying illumination change. In many practical p...
Traditionally, when one wants to learn about a particular topic, one reads a book or a survey paper. With the rapid expansion of the Web, learning in-depth knowledge about a topic...
—A novel patch-based correspondence model is presented in this paper. Many segment-based correspondence approaches have been proposed in recent years. Untextured pixels and bound...
Extracting performance from many-core architectures requires software engineers to create multi-threaded applications, which significantly complicates the already daunting task of...