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CVPR
2001
IEEE
16 years 9 months ago
On Solving 2D and 3D Puzzles Using Curve Matching
We approach the problem of 2-D and 3-D puzzle solving by matching the geometric features of puzzle pieces three at a time. First, we define an affinity measure for a pair of piece...
Weixin Kong, Benjamin B. Kimia
AAAI
2006
15 years 9 months ago
Decision Making in Uncertain Real-World Domains Using DT-Golog
DTGolog, a decision-theoretic agent programming language based on the situation calculus, was proposed to ease some of the computational difficulties associated with Markov Decisi...
Mikhail Soutchanski, Huy Pham, John Mylopoulos
HPDC
2010
IEEE
15 years 8 months ago
Data parallelism in bioinformatics workflows using Hydra
Large scale bioinformatics experiments are usually composed by a set of data flows generated by a chain of activities (programs or services) that may be modeled as scientific work...
Fábio Coutinho, Eduardo S. Ogasawara, Danie...
SOFSEM
2007
Springer
16 years 1 months ago
Fast Approximate Point Set Matching for Information Retrieval
We investigate randomised algorithms for subset matching with spatial point sets—given two sets of d-dimensional points: a data set T consisting of n points and a pattern P consi...
Raphaël Clifford, Benjamin Sach
GI
2009
Springer
15 years 11 months ago
Strategic Interaction Definition Language
: Managing general game playing is the problem addressed in this paper. It is considered to be done on a game description written in a declarative language. The language, which is ...
Rustam Tagiew