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PROCEDIA
2010
80views more  PROCEDIA 2010»
15 years 6 months ago
Visualising spins and clusters in regular and small-world Ising models with GPUs
Visualising computational simulation models of solid state physical systems is a hard problem for dense lattice models. Fly throughs and cutaways can aid viewer understanding of a...
Arno Leist, Daniel P. Playne, Kenneth A. Hawick
SI3D
2005
ACM
16 years 1 months ago
Sketching mesh deformations
Techniques for interactive deformation of unstructured polygon meshes are of fundamental importance to a host of applications. Most traditional approaches to this problem have emp...
Youngihn Kho, Michael Garland
CVPR
2003
IEEE
16 years 27 days ago
Dynamic Depth Recovery from Unsynchronized Video Streams
In this paper, we propose an algorithm for estimating dense depth information of dynamic scenes from multiple video streams captured using unsynchronized stationary cameras. We so...
Chunxiao Zhou, Hai Tao
CDC
2008
IEEE
16 years 2 months ago
Simultaneous placement and assignment for exploration in mobile backbone networks
Abstract— This paper presents new algorithms for conducting cooperative sensing using a mobile backbone network. This hierarchical sensing approach combines backbone nodes, which...
Emily M. Craparo, Jonathan P. How, Eytan Modiano
SPIRE
2010
Springer
15 years 6 months ago
Why Large Closest String Instances Are Easy to Solve in Practice
We initiate the study of the smoothed complexity of the Closest String problem by proposing a semi-random model of Hamming distance. We restrict interest to the optimization versio...
Christina Boucher, Kathleen Wilkie