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PG
2002
IEEE
16 years 5 days ago
Adaptive Solid Texturing for Web3D Applications
Solid texturing is a well-known computer graphics technology, but still has problems today, because it consumes too much time if every pixel is calculated on the fly or has a very...
Bing-Yu Chen, Tomoyuki Nishita
VISUALIZATION
1994
IEEE
15 years 11 months ago
Case Study: Observing a Volume Rendered Fetus within a Pregnant Patient
Augmented reality systems with see-through headmounted displays have been used primarily for applications that are possible with today's computational capabilities. We explor...
Andrei State, David T. Chen, Chris Tector, Andrew ...
AMDO
2006
Springer
15 years 11 months ago
Collision Detection Trough Deconstruction of Articulated Objects
Abstract. Many applications in computer graphics require fast and robust collision detection algorithms. The problem of simulating motion in an articulated chain has been well stud...
Roberto Therón, Vidal Moreno, Belén ...
CAMAD
2006
IEEE
15 years 11 months ago
Improving quality of service for switched processing systems
Switched Processing Systems (SPS) capture the essence of a fundamental resource allocation problem in many modern communication, computer and manufacturing systems involving hetero...
Ying-Chao Hung, George Michailidis
WSC
2007
15 years 9 months ago
Simulation tool for manpower forecast loading and resource leveling
Large scale / mega projects are lengthy complex endeavors that require significant planning by management, engineers and construction personnel to ensure the success of the projec...
Mikhail Hanna, Janaka Y. Ruwanpura