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3DPVT
2004
IEEE
250views Visualization» more  3DPVT 2004»
15 years 10 months ago
Multiple View Reconstruction of People
This paper presents a unified framework for model-based and model-free reconstruction of people from multiple camera views in a studio environment. Shape and appearance of the rec...
Adrian Hilton, Jonathan Starck
3DIM
2001
IEEE
15 years 10 months ago
Efficient Variants of the ICP Algorithm
The ICP (Iterative Closest Point) algorithm is widely used for geometric alignment of three-dimensional models when an initial estimate of the relative pose is known. Many variant...
Szymon Rusinkiewicz, Marc Levoy
217
Voted
COMPGEOM
2001
ACM
15 years 10 months ago
PRECISE: efficient multiprecision evaluation of algebraic roots and predicates for reliable geometric computation
: Many geometric problems like generalized Voronoi diagrams, medial axis computations and boundary evaluation involve computation and manipulation of non-linear algebraic primitive...
Shankar Krishnan, Mark Foskey, Tim Culver, John Ke...
SMA
1995
ACM
217views Solid Modeling» more  SMA 1995»
15 years 10 months ago
Bubble mesh: automated triangular meshing of non-manifold geometry by sphere packing
This paper presents a new computational method for fully automated triangular mesh generation, consistently applicable to wire-frame, surface, solid, and nonmanifold geometries. T...
Kenji Shimada, David C. Gossard
VVS
1995
IEEE
161views Visualization» more  VVS 1995»
15 years 10 months ago
Volumetric Ray Tracing
We introduce a framework for texturing volumetric objects with displacement maps and texture maps, which are introduced as volume modeling tools. In this framework, an implicit-to...
Lisa M. Sobierajski, Arie E. Kaufman