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CGF
2000
72views more  CGF 2000»
15 years 6 months ago
Priority-Driven Acoustic Modeling for Virtual Environments
Geometric acoustic modeling systems spatialize sounds according to reverberation paths from a sound source to a receiver to give an auditory impression of a virtual 3D environment...
Patrick Min, Thomas A. Funkhouser
CVPR
2007
IEEE
16 years 8 months ago
Virtual Training for Multi-View Object Class Recognition
Our goal is to circumvent one of the roadblocks to using existing approaches for single-view recognition for achieving multi-view recognition, namely, the need for sufficient trai...
Han-Pang Chiu, Leslie Pack Kaelbling, Tomás...
ECAL
2007
Springer
16 years 1 months ago
Fear and the Behaviour of Virtual Flocking Animals
The paper investigates the role of an affective system as part of an ethologically-inspired action-selection mechanism for virtual animals in a 3D interactive graphics environment....
Carlos Delgado-Mata, Ruth Aylett
IVA
2007
Springer
16 years 1 months ago
T2D: Generating Dialogues Between Virtual Agents Automatically from Text
The Text2Dialogue (T2D) system that we are developing allows digital content creators to generate attractive multi-modal dialogues presented by two virtual agents—by simply provi...
Paul Piwek, Hugo Hernault, Helmut Prendinger, Mits...
ICALT
2005
IEEE
16 years 13 days ago
Understanding Object-Oriented Software through Virtual Role-Play
Visualization techniques are commonly used in computer science, particularly for understanding the interactions intrinsic in the object-oriented paradigm. The visualization effect...
Guillermo Jiménez-Díaz, Mercedes G&o...